Website powered by

Alternate Edinburgh set WIP

here's the latest work in progress, on the set, for the opening shot of the short film, that's eating up most of my spare time. Captured in Unreal Engine 5.3.
I'm trying to keep the lighting as memory efficient as possible, with emissive materials, to reduce the hit on the GPU, and my sanity. Its only been a couple of months, but so far, I'm finding Unreal's physical lights a bit challenging.