Here is a selection of images I created ten or so years ago, during a year long stint as Lead Concept Artist, on a game called Hydro. I left before the game was released, and from what I can gather, it didn't set the world alight. It was great to work on for all that. The first image, is a robot sentry gun. The floor panels visible, flip open, the unit rapidly emerges, and opens fire on unauthorised personnel. I went to great lengths, designing the animation of the gun emerging from its under floor silo. I'm not sure if it made it into the final game or not.